One moment they were loading the Nomad, the next second, they vanished in an odd green light. It wasn’t a hail storm, it was much worse. Mark, Wayne, Amelia, and Blackie were caught in the mixing zone of two colliding universes. When they separated, Earth was gone. Wayne said things were going to get weird and he was right; they were now on Alphus Nebulum.Surrounded by soldiers intending to arrest them, Amelia felt compelled to push the Jump Starter’s red button. When she did, they disappeared in a flashing silver haze. Now, they’re lost, and until they learn how to program the Jump Starter they have no idea where that red button might take them next.Except for beings made of silicon, and those that resemble a rhinoceros, or a hundred of other variations, aliens aren’t so different from earthlings. Like Joules, who joined them on Gafcon-49, most of them are pleasant – just getting on with life. But some are foul creatures capable of despicable things, who make space a very dangerous place. Be careful, or you may end up in deep, deep trouble.
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$2.99Jump Starting the Universe
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Four friends vanish into another universe and must navigate strange worlds and alien encounters while figuring out how to control a mysterious device that keeps teleporting them.
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