They erased his past.
They rebuilt his body.
They turned him into a weapon.
They found him in an alley. Homeless. Broken. Wanted for murder.
To the Foundation, Flynt Redcraft wasn’t a man — he was raw material.
His addictions erased. His memories rewritten. His body rebuilt into something stronger, faster, and nearly unbreakable. The Foundation doesn’t rehabilitate soldiers. It manufactures weapons.
But someone inside is watching — and warning him.
Elise is a psychic operative hardwired into the Foundation’s surveillance network. She can see what Flynt can’t: what he’s been programmed to do, and what happens to operatives who outlive their usefulness.
As Flynt starts losing time — waking up bloodied, hunted, with no memory of the night before — the two are drawn into a covert war of black sites, vanishing targets, and a conspiracy that reaches the highest levels of power. The Foundation calls it the Red Game. Nobody who plays it is meant to survive.
And Flynt has already started playing.
Perfect for fans of The Bourne Identity, Logan, and Stranger Things.









